A playtester for early versions of Dungeons & Dragons and TSR’s first employee in 1975, Tim Kask worked as an editor for the company, notably for Dragon Magazine. He left TSR in
“There’s also been a movement towards more rules-heavy TTRPGs. Rules-heavy meaning both that there are more rules and mechanics to keep track of, as well as that the
7-5-26, Abomination Vaults “I have no problem with punching down for a while.” “I believe in player agency. You all can die anywhere you like.” “The triangular room