The adventuring party explores the Philosophical Laboratory of Pilus. The supposed huge castle is an illusion masking a smaller facility inside a crater guarded by three mutated guardians.
Titus is flying and visible near Wraith, who is invisible and also flying but inside the castle structure. Titus does not have invisibility but flies around scouting the
The session opens with a conversation about punctuality and alignment in role-playing games, specifically whether being late impacts a character’s lawful good status. It is concluded that tardiness
Recap of Previous Events and Current Situation in Game Combat and Condition Updates Aftermath of Combat Exploration and Reconnaissance Underground Ruins – Kobold Encounter Peaceful Parley and Kobold
The recap of the previous session reveals that the players had recently defeated a large group of Sargavans near the Mwangi village of Eresh. They interacted with monks
Summary of Prior Events and Battle Recap Post-Battle Status and Interrogation Setup Wyvern Rider and Wyvern Details Wyvern Training and Communication Interrogation of Hobgoblin Commander Meeting with Erul
The party begins (or exits) Balance’s hut into a troubled village where the trillith’s sedating force has kept everyone unnaturally calm and passive. Erul informs the party that people arriving
Summary of Session Start and Setting the Scene Combat Round Four Begins: Tactical Maneuvers Combat and Trap Management Roll20 Technical Difficulties Interrupt Gameplay Gameplay Resumes: Continuation of Combat
The group, initially teleported behind enemy lines with the help of a fire mage named Larkin, intended to reach the village of Eresh to investigate the legendary artifact
Return Home and Confrontation Interrogation of the Woman Arrival of the SDF SDF Presence and Town Context Vortbert’s Power Consolidation War Context and Sargavan Movements Monastery of Two