5E, 6E and WOTCs two-week downfall

“But like Games Workshop, Wizards thought the best way forward was to put up paywalls, and to cut off as much of their competition at the knees as possible. What they didn’t realize, though, is that their “competition” was basically creating the rich ecosystem they needed to make money, and remain king of the heap. Because without all those third party publishers putting out fresh adventures, and new subclasses, or unique species guides, Wizards simply wasn’t producing enough books, figures, and accessories to keep itself afloat.