Players: Libby (Nisha), Don (Gato), Doug (Munpo), Steve
We go back to the inn where we’ve been staying. Along the way, we try to find out more about
the Frozen Shadow. No one claims to know
anything, or flat out tell us they’re children’s bogeymen. The barwench who’s been friendly, though,
says that she’s heard a few people talking about having proof they exist, but
misfortune befalls them (or they disappear) not too long after.
We get a few scrolls, scroll materials, and then head off to
see Belana and Mitch get married. While
the newlyweds are celebrating their union, Munpo works on scribing
scrolls. Kainyn and Nisha take some
scrolls of Locate Object to the Fire District.
The first is to locate a known piece of Oksaka’s jewelry. Just before the spell ends, they find it
points directly towards the RimeRunner’s Guildhall. Esteban pops up and offers to scout
around. They allow him, and use the
second scroll to locate the arrow that hit the Raven. After some walking around and triangulating,
they’re confident it’s at the back (NW) corner of the property. They don’t get close enough to look. Esteban reappears, and the two share stories. This place is a fortress. They do have some rubbish bins out back that
the arrow is probably inside.
Esteban stays behind to keep an eye on things while Nisha
and Kainyn go back to the Temple of Shelyn to acquire some assistance. They find the High Priest making repairs to
the outside of the building. They ask if there’s a way to hire some
trusted eyes to keep a look out for Oksaka being brought out of there. When Nisha explains that she’s at the
RimeRunners, the priest becomes very somber.
The guild is very wealthy, with lots of resources, and connections with
very wealthy houses. He urges caution,
and agrees to arrange for help watching the place within an hour.
The next morning, we start talking strategies. Esteban mentions that the building *seems* to
empty out at night, but there are SO MANY MORE guards, including the
constabulary. Kainyn’s idea: use potion
of invisibility to get Esteban up to unlock the door at night, and then we
sneak in between the patrols. (with Nisha casting Silence on Mitch)
((Side discussion regarding Silence only lasting Rounds per
level – Steve: We could have used that last night…..but then again, he only
lasts Rounds per Level too!))
We go with Kainyn’s plan.
We make it inside the door, and are immediately funneled into a hallway
with a few doors. Kainyn hears something
in the second door on the right. Nisha
uses silence again. Esteban unlocks it,
and we go in. It’s Oksaka. She’s glad to see us, and is surprised
there’s no guard in our way. She can
usually hear them moving around.
Sometimes they stop and peek in, but mostly just patrol. She feels they were getting ready to transfer
her to Raven’s Crag, and thinks that Ulf may be there.
New plan: wait for guards outside door, another Silence,
then shock and awe. It takes almost 15
minutes, but then we hear them. As soon
as we think they’re outside the door, Nisha hits Silence again. Mitch throws open the door, and prepares to
tussle. The guard outside is surprised,
especially when Mitch’s axe whallops him good.
Kainyn tries to get behind him but fails. Nisha pokes at him with her spear for a tiny
amount. He misses Mitch, and then Mitch
returns with another strike the kills him.
We tuck the body into bed and shut the door.
The rest of the rooms downstairs on the main hall are
conference rooms and one more bedroom, but empty. We go upstairs (another silence) with Kainyn
in the lead. We surprise another guard,
who hits mitch, but the two brawlers take him out quickly. Other rooms on this level appear to be empty,
but one contains a strongbox, which Esteban very easily opens. It’s filled with important documents, and
what looks like a sea of gold. Oksaka’s
gear is behind the strongbox. The
documents surprise Oksaka, who says this is exactly what we need and we take them
and the gold and get to the door (with another silence), make it outside, and
Esteban relocks the door. As far as we
know, no one alive knows we were there.
Digging through the paperwork in one of our inn-rooms, we
find evidence that (1) Longthews rented the boat that carried the raiders that
attacked our caravan, (2) they were contracted to acquire the artifact sword,
(3) Snorri Stoneeye used to lead this guild, but he stepped down and they’ve
been spending lots of money on Raven’s Crag, (4) the location of Raven’s Crag, receipt of
transfer of an artifact to Raven’s Crag, the name of the Leader, Thorbborg
Silverscore, and sign-offs for a LOT of construction at
the Crag, and (5) mention of the name Goti Runecaster (which sounds familiar
but we can’t place it—from the letters we’d found) and the Red-Feathered Raven.
(The big raven we’ve been seeing has a single red feather)