Surveying the room,
which was large, but not huge by any stretch of the imagination, the party
noticed that Floon is alive but badly hurt.
The mind flayer,
having escaped through the door that the pedestal had opened, was gone. The
group surveyed the room. Up near where they first saw the mind flayer was a
stone chair, with tattered tapestries surrounding.
the stone eyestalk. It was about three inches in diameter, carved to resemble a
the eyestalk of a beholder. Its sole function is to open the portal the mind
flayer exited through. Culdock and Lauris split up to check the rooms. Upon
entering one, Lauris felt a bolt whiz by him and alerted the group. Geth rushed
over and checked on Lauris, who explained what happened. Lauris tried to sneak
into the next room over and was greeted with a bolt to the chest and was very
badly hurt. Culdock charged into the room and swung his Warhammer at the goblin
but missed. Geth cast Cure Wounds on Lauris, healing him completely. Renear
muttered about how crowded it was, pushed his way to the front and swung his
sword at the goblin but missed. Lauris brandished his rapier at the Goblin but
tripped over his own boots. Culdock fumbled over his Warhammer and missed his
attack. The goblins dropped their short bows and drew scimitars. Renear took a
blow from a goblin and Lauris dodged one from the other. Geth and Renear both
swung swords at the goblin, and Lauris slew the Goblin with his rapier. Culdock
mashed the Goblin with his Warhammer. Renear took a blow from the Goblin’s
scimitar, but Geth brought his own down onto the Goblin’s head and cleft it in
two. Geth picked up a short bow and Culdock took the goblins’ clothing. Renear
swore at the goblins and returned to Floon. Geth examined Floon. He appeared
very hurt, and Lauris placed Vole’s hat on Floon. Floon stood up, scared and
clingy and thanked the group, explaining that he had no idea what the hobgoblin
and the Mind Flayer wanted from him.
Lauris gave a
Goodberry to Floon, who was overcome with gratitude. He very much did not seem
an adventurer. Floon said that the Mind Flayer really never left the dais
during the entire interrogation. Floon was surprised that he did not take more
an active role in it.
Geth wandered off
to explore, finding more rooms of no interest. Looking over to the dais, he saw
a satchel and a chest. Opening the satchel, he saw an unusual book and took it.
Opening the chest, he saw 16 gold, 82 silver, 250 copper and two potions, picking
it all up. He showed to book to the group and after much bickering they handed
it to Culdock who determined that it was in fact a spell book with Shield,
Witch Bolt, Unseen Servant, Burning Hands, False Life, and Disguise Self. They
checked the one remaining room and found a hidden door under a loose stone.
Following it, they found a room filled with the smell of fermenting hops.
Following through the room and up a set of stairs, they found themselves in a
tavern called Peabody’s run by some halflings. They, apparently unaware of the
secret entrance in their basement, wonder aloud if we wanted to bathe. Lauris,
taking the lead, said that we were plumbers and were in need of baths. The
halflings, somewhat incredulous, remarked that they had never seen plumbers
fully armed, to which Lauris replied that there were enormous rats down there
that would require extermination in about 2-5 years, and that he could provide
his information for a service call and services so far would cost 10 gold, to
which the halflings replied that washing would be 11 gold. We all agreed to
settle on services rendered in exchange for soap and clean water.
We returned to the
Portal, and were settling in when Volo walked in and joined us at the table,
ordering food and drink. Volo brought up the subject of our reward, offering a
sheepish look and beginning to stutter and fidget. Volo, not wanting to renege
on a promise, offered something far more valuable than the gold offered. Volo
presented a scroll case and the deed to a property in Waterdeep. We agree to
see the property in the morning, after the party has taken a long rest.
We come to
Trollskull Manor, a fine estate on Trollskull Lane that is quite abandoned. We
arranged for a transfer of deeds and meet with the magistrate to finalize the
Culdock spent most
of his time setting up a shrine to his patron god and spends the rest in his
skivvies stone working in the back. Lauris found his accommodations not to his
satisfaction and spends some time looking for a handyman to assist in fixing up
his lodgings. Geth swore up and down that he would fix all sorts of things
around the manor and ends up not really doing any of them, instead spending
time exploring the city and chasing other animals in Wild Shape and drinking in
After a few days’
time, Culdock notices that some things are amiss around the house. Simple
things moved around after use, and Lauris’ painting looked wrong. Someone
cleaned Geth’s room and he became furious.
Checking over the
house, the adventurers find nothing so out of order. Geth, thinking of what
could possibly explain all this, concludes that there could be any number of
Geth decides to
focus on securing the house and cleaning it. Lauris finds that he can get 5
untrained laborers for 5 gold per day for 4 days to get everything clean. Geth
and Lauris split the cost for the laborers, who show up with every cleaning
implement imaginable. Geth offers some
direction but the laborers say that they would suggest starting at the top and
moving down. They sweep the chimneys, mop the floors, clean the roofs, and
create an incredible mess of dust, and by the end of the first day have the
attic bedroom, the turrets and half of the third floor cleaned. At the end of
the day, the say thanks for the help
The laborers show
up the next day, showing up with most of the same tools but asking if we wanted
them to clean Lauris’ room too. Geth rips up a floorboard, hides the silver
bars down there and uses his mending cantrip to seal it back in. Geth pays them
at the end of the day and they again say thanks for the help. Geth asks them if
Lauris had helped yesterday, and the worker replied that they didn’t want
The next day, the
workers showed up at our door with all manner of cleaning supplies. They get to
cleaning the main floor, mopping and sweeping and packing out trash, even
attempting to throw away some of Culdock’s stone working product. Around
midday, the leader of the laborers approaches Culdock with the question of what
to do with the kegs and wine casks in the cellar. Roughly an hour later,
Culdock sees the kegs and casks being hauled out of the cellar by the burlier
members of the crew.
As Culdock comes in
and out throughout the day, he notices on one occasion a cloud of dust
coalescing on its own. Another time he sees a worker cleaning a spot, walking
back, nodding and then cleaning it some more. On another occasion, he sees a
worker sweeping around a stone chair, then the stone chair moved.
Geth attempted to
find some information at the local bar and found instead an abundance of strong
drink. He came home late and very drunk and dirty. They spent 5 gold from the
community gold to pay the laborers.
Culdock says that
there seem to be weird self-cleaning parts of the tavern which should be highly
profitable. Lauris also thinks this is weird.
The cleaning crew
comes back with chemical cleaners to clean and detail the cellar.
Hanging out around
the house, abound halfway through the day, Lauris hears a knock on the door of
the master suite and readied his rapier. The crew lead asks if someone would
walk through with him and see if there’s anything that needs to be cleaned
Some of the end got
lost because I was scratching my head too much about the haunted house.